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Counter-Strike 2: New Update and Crosshair Adjustments

The latest Counter-Strike 2 update includes timing balance changes for the RUSH mode, detailed crosshair customizations, and various bug fixes.

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The latest update released for Counter-Strike 2 updates the timing settings in RUSH mode while restructuring the crosshair system to work entirely based on pixels.

RUSH Mode and Balancing

In RUSH mode, the post-elimination countdown for end-of-round rooms and the Convoy map has been increased from 7 seconds to 14 seconds. This duration does not apply in cases where the entire team is eliminated due to suicide, team-killing, or disconnections. Additionally, the warmup time, freeze time, and technical timeout durations after player connections have been shortened.

New Crosshair System

The new crosshair system now defines values in pixels. As a result, the crosshair automatically scales when changing resolutions, maintaining its proportions. Other new features added to the system include:

  • Added half-outline drawing.
  • Introduced a fixed square crosshair style.
  • Fixed the 0 gap width issue.
  • Reduced the minimum dynamic spread distance to 64 pixels.

Bug Fixes

  • Fixed silent reload animation bugs for left-hand view and third-person models.
  • Corrected animation glitches during the Dual Berettas reload sequence.
  • Clan tags now appear in kill notifications.

Also read: Counter-Strike 2: New 'Rush' Game Mode and Updated Map Selection · Counter-Strike 2: Rush Update and New Features Live

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