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Apex Legends: Competitive Integrity and Bug Fixes

The Apex Legends development team has patched a server-crashing exploit involving Ballistic's passive ability and has banned those responsible.

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The Apex Legends anti-cheat team has identified and patched an exploit used to intentionally crash matches. The vulnerability was permanently resolved to maintain the competitive integrity of the game.

Balance and Gameplay Changes

Investigations revealed an exploit associated with the Sling passive ability of the character Ballistic. It was determined that players using a modified game client were duplicating weapon optics beyond the intended limits, causing an server overload that crashed the entire lobby. Users who abused this to crash matches and gain an advantage have been removed from the system.

Bug Fixes

  • Fixed a bug that allowed for the excessive duplication of weapon optics using Ballistic's Sling passive ability, which caused server instability.
  • Patched a security vulnerability that led to server crashes.

Other Confirmed Details

The anti-cheat team announced that all accounts found to be sabotaging matches using this exploit have been permanently banned. It was stated that necessary sanctions will be applied to any accounts engaging in similar behavior in the future.

Also read: Apex Legends: Ranked Matchmaking Test Results Announced · Apex Legends: EA Javelin Anticheat Update Released

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